
- BGG rank
- BGG #157
- BGG rating
- 8.0
Forbidden Stars
- 2–4 players
- 120–180 min
- Complexity 3.8/5
- 2015

Rules assistance for Black Rose Wars: Familiar Cerberus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Black Rose Wars: Familiar Cerberus is an expansion for Black Rose Wars released in 2021 for 2–4 players, 90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
Familiar packs will add pets to your Black Rose Wars games! If these little animals have nested in your lodge, they may be activated to allow you to choose one of the 3 “familiar” magic cards that will allow you to summon the Familiar. Once summoned, the Familiar can be placed adjacent to his master using the “half-moon” base (patented in Sine Tempore) and will provide special abilities to their masters. Or you could move these animals freely around the lodge with their own characteristics and skills. —description from the publisher
Black Rose Wars: Familiar Cerberus supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Black Rose Wars: Familiar Cerberus is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black Rose Wars: Familiar Cerberus for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black Rose Wars: Familiar Cerberus belongs to these categories: Card Game, Fantasy, and Bluffing. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Black Rose Wars: Familiar Cerberus as an expansion for Black Rose Wars. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Black Rose Wars to use it. Check that your edition of Black Rose Wars is compatible, as some expansions were revised between editions.