
- BGG rank
- BGG #716
- BGG rating
- 7.9
Blood Bowl: Living Rulebook
- 2 players
- 120 min
- Complexity 3.2/5
- 2004

Rules assistance for Blood Bowl (2016 Edition): Elven Union Team Card Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood Bowl (2016 Edition): Elven Union Team Card Pack is an expansion for Blood Bowl (2016 Edition) released in 2017 for 2 players, 45–120 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
This is a pack of handy reference cards for an Elven Union Bowl team, along with blank cards allowing every coach to create their own players! Contained in the pack: Reference cards for Linemen, Throwers, Blitzers and Catchers; Reference cards for the following Star Players: Eldril Sidewinder, Lucien Swift, Valen Swift and Jordell Freshbreeze; The following blank cards that you can use to create your own players:10 Linemen, 4 Throwers, 4 Blitzers and 6 Catchers; A team roster card, with match record on the reverse; The following 5 Special Play Random Events cards: Enjoy your trip?, Ref's Favourite, Martial Training, Enforcer and Quick Thinking; The following 5 Special Play Miscellaneous Mayhem cards: Luckstone, The Phoenix, Keep it Moving, Technicality and Stubborn Determination; The most important card: a card explaining how to use the other cards. —description from the publisher
Blood Bowl (2016 Edition): Elven Union Team Card Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blood Bowl (2016 Edition): Elven Union Team Card Pack is 45–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood Bowl (2016 Edition): Elven Union Team Card Pack for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood Bowl (2016 Edition): Elven Union Team Card Pack belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Blood Bowl (2016 Edition): Elven Union Team Card Pack as an expansion for Blood Bowl (2016 Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blood Bowl (2016 Edition) to use it. Check that your edition of Blood Bowl (2016 Edition) is compatible, as some expansions were revised between editions.