
- BGG rank
- BGG #716
- BGG rating
- 7.9
Blood Bowl: Living Rulebook
- 2 players
- 120 min
- Complexity 3.2/5
- 2004

Expansion for Blood Bowl (2016 Edition)
2017
Rules assistance for Blood Bowl (2016 Edition): Special Play Cards – Hall of Fame Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood Bowl (2016 Edition): Special Play Cards – Hall of Fame Pack is an expansion for Blood Bowl (2016 Edition) released in 2017 for 2 players, 60–180 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
A set of additional Special Move cards that expands the tactical options provided by those included in the core game. A ton of weird, wonderful and bizarre events can and will happen on and off the pitch during games of Blood Bowl, and they’re represented brilliantly by the Hall of Fame cards. Building on the cards included in the boxed game is this pack of 26 cards – split into two decks, the 10-card Magical Memorabilia and 16-card Heroic Feats decks – which bring out the anarchy of this Sport of Champions in fine style. Roll a dice at the beginning of your game to see how many each player can wield; a well-placed card can swing the tide in your favor. (from publisher's website)
Blood Bowl (2016 Edition): Special Play Cards – Hall of Fame Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blood Bowl (2016 Edition): Special Play Cards – Hall of Fame Pack is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood Bowl (2016 Edition): Special Play Cards – Hall of Fame Pack for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood Bowl (2016 Edition): Special Play Cards – Hall of Fame Pack belongs to these categories: Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Blood Bowl (2016 Edition): Special Play Cards – Hall of Fame Pack as an expansion for Blood Bowl (2016 Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blood Bowl (2016 Edition) to use it. Check that your edition of Blood Bowl (2016 Edition) is compatible, as some expansions were revised between editions.