
- BGG rank
- BGG #716
- BGG rating
- 7.9
Blood Bowl: Living Rulebook
- 2 players
- 120 min
- Complexity 3.2/5
- 2004

Expansion for Blitz Bowl: Season 2
2017
Rules assistance for Blood Bowl (2016 Edition): The Scarcrag Snivellers – Goblin Blood Bowl Team
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood Bowl (2016 Edition): The Scarcrag Snivellers – Goblin Blood Bowl Team is an expansion for Blitz Bowl: Season 2 released in 2017 for 2 players, 60–180 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
The Scarcrag Snivellers made a decision a long time ago to make an attempt at playing Blood Bowl without all the sneaky tricks employed by most Goblin teams. Eleven Goblins line up at the start of the match – no Trolls, no Secret Weapons – and do their very best to last at least a couple of drives before they’re stomped into the ground. Bizarrely, this doesn’t always end as badly for them as it probably should, and somehow the Scarcrag Snivellers seem to make it from season to season without being utterly wiped out… Pick up a Goblin team for your games of Blood Bowl with this set of plastic miniatures. In it, you’ll find 12 multi-part Goblins, featuring 6 pairs of unique bodies and 7 pairs of unique heads, meaning no two Goblin teams need look alike! There are also 6 Goblin team balls, featuring the kind of dirty tricks the Scarcrag Snivellers frown upon – 2 deflated, 2 with Goblins stuck in them and 2 stuffed with dynamite – 2 turn counters and 2 double-sided team tokens. The 54-component kit is supplied with 12 32mm Blood Bowl bases and a 1,000,000 gold piece roster, including 8 (eight!) team re-rolls and Fan Factor 4!
Blood Bowl (2016 Edition): The Scarcrag Snivellers – Goblin Blood Bowl Team supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blood Bowl (2016 Edition): The Scarcrag Snivellers – Goblin Blood Bowl Team is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood Bowl (2016 Edition): The Scarcrag Snivellers – Goblin Blood Bowl Team for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood Bowl (2016 Edition): The Scarcrag Snivellers – Goblin Blood Bowl Team belongs to these categories: Fantasy, Miniatures, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Blood Bowl (2016 Edition): The Scarcrag Snivellers – Goblin Blood Bowl Team as an expansion for Blitz Bowl: Season 2. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blitz Bowl: Season 2 to use it. Check that your edition of Blitz Bowl: Season 2 is compatible, as some expansions were revised between editions.