
- BGG rank
- BGG #19,395
- BGG rating
- 6.1
NUTS! The Battle of the Bulge Card Game
- 2–4 players
- 120 min
- Complexity 2.4/5
- 1998

1995
Rules assistance for Blood on the Tigris: The Iraq Campaign 1914-1917
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood on the Tigris: The Iraq Campaign 1914-1917 is a board game released in 1995 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Perry Moore and David McElhannon and its main mechanics are Hexagon Grid.
Published in Strategy & Tactics magazine #176, Blood on the Tigris: The Iraq Campaign 1914-1917 is a simulation of the 1914-1917 British/Indian campaign in Mesopotamia during the Great War. It has 1 22x34" map and 220 counters in 2 sheets (140 & 80). Scale is 6 miles per hex, 1 month per turn. Units are battalions, regiments and brigades. There are 3 scenarios, including the 30 turns campaign. It is of low complexity for this sort of game, having 7 pages of rules.
Blood on the Tigris: The Iraq Campaign 1914-1917 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blood on the Tigris: The Iraq Campaign 1914-1917 is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood on the Tigris: The Iraq Campaign 1914-1917 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood on the Tigris: The Iraq Campaign 1914-1917 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Blood on the Tigris: The Iraq Campaign 1914-1917 belongs to these categories: Wargame and World War I. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blood on the Tigris: The Iraq Campaign 1914-1917 are: Perry Moore and David McElhannon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blood on the Tigris: The Iraq Campaign 1914-1917 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.