
- BGG rank
- BGG #9,346
- BGG rating
- 7.5
Dust Warfare: Core Rulebook
- 2–4 players
- 120 min
- Complexity 3.4/5
- 2012

Expansion for Blood Red Skies: Battle of Britain
2019
Rules assistance for Blood Red Skies: German – Messerschmitt Me 410 Squadron
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood Red Skies: German – Messerschmitt Me 410 Squadron is an expansion for Blood Red Skies: Battle of Britain released in 2019 for 2–99 players, 30–60 minutes per game, and ages 12 and up. It was designed by Andy Chambers and its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
The failure of the Me210 program left the aging Me110 filling the gap until a new heavy fighter could be designed. The more powerful Me410 "Hornet" was rushed into production by 1943, first operating as a night bomber and later as a bomber-destroyer with some success. The Me410 had a number of innovative design features including remotely controlled rear-facing guns and a "pallet system" for reconfiguring the aircraft as a bomber, a fighter, or a photo recon aircraft. Metal components. Contents: 6 Messerschmitt Me 410 metal Planes 6 Advantage Flying Bases 6 Base Extensions 1 Punchboard with Double-sided Pilot Skill Discs 2 Aircraft Cards 1 Doctrine Card 7 Aircraft Trait Cards 1 Waterslide Decal Sheet
Blood Red Skies: German – Messerschmitt Me 410 Squadron supports 2–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Blood Red Skies: German – Messerschmitt Me 410 Squadron is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blood Red Skies: German – Messerschmitt Me 410 Squadron for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood Red Skies: German – Messerschmitt Me 410 Squadron belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blood Red Skies: German – Messerschmitt Me 410 Squadron are: Andy Chambers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blood Red Skies: German – Messerschmitt Me 410 Squadron as an expansion for Blood Red Skies: Battle of Britain. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blood Red Skies: Battle of Britain to use it. Check that your edition of Blood Red Skies: Battle of Britain is compatible, as some expansions were revised between editions.