
- BGG rank
- BGG #9,327
- BGG rating
- 8.1
Mutant Year Zero: Zone Wars
- 1–4 players
- 60–120 min
- Complexity 2.3/5
- 2024

Rules assistance for Blood Red Skies: Sandstorm
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blood Red Skies: Sandstorm is an expansion for Blood Red Skies: Battle of Britain released in 2020 for 2–99 players and ages 12 and up. It was designed by Andy Chambers and its main mechanics are Simulation and Scenario / Mission / Campaign Game.
Welcome to the Western Desert! It’s November 1942, the Afrika Korps is in full retreat after the decisive battle of El Alamein. Ahead of the pursuing 8th Army the RAF’s Desert Airforce seek to pound the Axis forces from the air as they flee towards the Libyan-Tunisian border. A desperate struggle for air superiority rages as RAF Spitfires and Tomahawks confront predatory Luftwaffe Bf109s and the deadly Fw190 only just arriving in the desert theatre. Sandstorm is a two-player campaign system for Blood Red Skies, pitching you headfirst into the swirling furball over the Egyptian and Libyan deserts. You’ll take the role of a British & Commonwealth wing commander, or a German Oberstleutnant, managing your squadrons of pilots as they soar across the desert sands! Pilots will grow in stature over the course of the campaign, starting out as untested rookies and hopefully ending as battle-hardened aces. Every single engagement, however large or small will give your pilots the chance to make a name for themselves. This campaign system is designed to work alongside the brand new Air Strike! supplement, using several of the new scenarios and the rules for attacking ground targets to great effect. —description from the publisher
Blood Red Skies: Sandstorm supports 2–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Blood Red Skies: Sandstorm for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blood Red Skies: Sandstorm belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Simulation and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blood Red Skies: Sandstorm are: Andy Chambers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blood Red Skies: Sandstorm as an expansion for Blood Red Skies: Battle of Britain. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blood Red Skies: Battle of Britain to use it. Check that your edition of Blood Red Skies: Battle of Britain is compatible, as some expansions were revised between editions.