Bloodborne: The Board Game – Upper Cathedral Ward
BGG rating
7.9

Expansion for Bloodborne: The Board Game

Bloodborne: The Board Game – Upper Cathedral Ward

2020

Rules assistance for Bloodborne: The Board Game – Upper Cathedral Ward

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45–75 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Bloodborne: The Board Game – Upper Cathedral Ward

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bloodborne: The Board Game – Upper Cathedral Ward is an expansion for Bloodborne: The Board Game released in 2020 for 1–4 players, 45–75 minutes per game, and ages 14 and up. It was designed by Eric M. Lang and Michael Shinall and its main mechanics are Variable Player Powers, Hand Management, and Storytelling.

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About the game

It is known that the Healing Church has its secrets, but in this all new full Campaign, Hunters will be dispatched to discover exactly what those secrets are. Sending the players high above Yharnam to the towers of the Upper Cathedral Ward, this campaign features a new story, unique enemies, and new mechanics in the form of Frenzy - the horrors of the mind being forced to comprehend things it was never meant to comprehend, all leading up to a final confrontation against one of the most iconic enemies of Bloodborne: Ebrietas, Daughter of the Cosmos. —description from the publisher

Questions and answers

Bloodborne: The Board Game – Upper Cathedral Ward supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.