Bloody Dawns: The Iran-Iraq War, 1980-1988
BGG rank
BGG #16,547
BGG rating
7.6

Bloody Dawns: The Iran-Iraq War, 1980-1988

2017

Rules assistance for Bloody Dawns: The Iran-Iraq War, 1980-1988

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90–300 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Bloody Dawns: The Iran-Iraq War, 1980-1988

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bloody Dawns: The Iran-Iraq War, 1980-1988 is a board game released in 2017 for 2 players, 90–300 minutes per game, and ages 12 and up. It was designed by Pierre Razoux and its main mechanics are Dice Rolling, Point to Point Movement, and Simulation.

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About the game

Bloody Dawns: The Iran-Iraq War is a two-player grand strategic level card driven wargame depicting the struggle between Iraq and Iran from September 1980 to August 1988. This terrible confrontation between Saddam Hussein and Ayatollah Khomeini drastically changed the geopolitical balance of power in the Gulf and was the last Total War of the 20th Century. Its events still shape and influence those of today. Each turn represents four months of real time and is divided into two phases; one for the player who has the initiative and one for the other player (see the Sequence of Play in the Chart). The cards constitute the driving mechanism of the game, allowing for the movement of units, offensives or replacements, generating specific events, and influencing combat resolution. Each copy of Bloody Dawns is composed of the following: One 17 by 22 inch point-to-point map One sheet of 98 die cut counters One deck of 54 game cards One 12 page illustrated full color rules book One Players' Aid Sheet Scenarios cover the beginning, mid and late war periods, as well as a full campaign game.

Questions and answers

Bloody Dawns: The Iran-Iraq War, 1980-1988 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.