
- BGG rank
- BGG #7,581
- BGG rating
- 6.6
Pharaoh's Gulo Gulo
- 2–6 players
- 20 min
- Complexity 1.2/5
- 2015

2008
Rules assistance for Blox
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blox is a board game released in 2008 for 2–4 players, 45 minutes per game, and ages 10 and up. It was designed by Wolfgang Kramer, Jürgen P. Grunau, and Hans Raggan and its main mechanics are Hand Management.
Get out your forklift! In this diversified building game, the call goes out: Who will use tactics and good luck with the cards to erect the most valuable towers? Who will clear them out and collect the most points? And who will throw the other players from the playing field at the right moment? Blox is a tower-building game in four phases, utilizing cards seemingly similar to Arbos. The player with the most victory points wins. —description from the publisher
Blox supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Blox is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blox for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blox has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Blox belongs to these categories: Abstract Strategy. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blox are: Wolfgang Kramer, Jürgen P. Grunau, and Hans Raggan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blox as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.