
- BGG rank
- BGG #5,732
- BGG rating
- 6.7
Crossbows and Catapults
- 2 players
- 30 min
- Complexity 1.3/5
- 1983

1973
Rules assistance for Bluff
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Bluff is a board game released in 1973 for 2–6 players and 30 minutes per game. It was designed by Henri Sala and its main mechanics are Dice Rolling and Open Drafting.
Content: 1 board, 5 pawns, 1 Buddha, 1 block, 60 playing cards The idea of the game: To reach the buddha with one pawn, and if this pawn is the secret favorite of one player, the game is over. In the left upper corner the 5 pawns of the agents were located. At the field with the star the buddha is placed. Each player gets around 15 cards. The players write down secretly which of the pawns will reach the buddha. The motor of the game are the palyed cards.
Bluff supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bluff is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Bluff has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bluff belongs to these categories: Card Game and Dice. Its main mechanics are Dice Rolling and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bluff are: Henri Sala. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bluff as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.