
- BGG rating
- 7.6
Rules assistance for Bolt Action: Armies of the United States
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 120 min
- 12+
- Complexity 2.3/5

Rules assistant for Bolt Action: Armies of the United States
What would you like to know?
Answers come from the official rulebook, with the page to check.
Bolt Action: Armies of the United States is an expansion for Bolt Action released in 2012 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Rick Priestley, Alessio Cavatore, and Massimo Torriani and its main mechanics are Dice Rolling, Line of Sight, and Chit-Pull System.
About the game
With this supplement for Bolt Action, players have all the information they need to field the military forces of the United States of America. Entering the war after the attack on Pearl Harbor, the United States immediately went to war on several fronts. In Europe and Africa, American troops battled against the Germans and Italians, while in the Pacific they faced the forces of Imperial Japan. This book allows players to choose from dozens of different troop types including Sherman tanks, Marine raiders, and paratroopers, and build a US force to fight in any theatre of the war.
Categories
Publishers
- Osprey Games
- Osprey Publishing
- Warlord Games
Questions and answers
Bolt Action: Armies of the United States supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bolt Action: Armies of the United States is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bolt Action: Armies of the United States for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bolt Action: Armies of the United States has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bolt Action: Armies of the United States belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Dice Rolling, Line of Sight, and Chit-Pull System. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bolt Action: Armies of the United States are: Rick Priestley, Alessio Cavatore, and Massimo Torriani. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bolt Action: Armies of the United States as an expansion for Bolt Action. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Bolt Action to use it. Check that your edition of Bolt Action is compatible, as some expansions were revised between editions.