
- BGG rating
- 7.8
Operation Overlord: Paratrooper Attack
- 2 players
- 180 min
- 2004

2003
Rules assistance for Operation Overlord: Normandy 1944
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Operation Overlord: Normandy 1944 is a board game released in 2003 for 2 players and 180 minutes per game. It was designed by Massimo Torriani and its main mechanics are Secret Unit Deployment, Simulation, and Action Points.
From publisher: Whoever said that historical wargames are boring? Are you tired of wasting hours and hours reading an infinity of tables and using mathematical formulae to discover if you have hit the opponent's soldiers or not? OO is easy to learn and has just the right compromise between realism and playability. Based on the principle of action/reaction, OO doesn't rely on the classic alternate-turn based system and guarantees a fluid and intuitive gameplay. If your aim is to simulate a battle from the Second World War and have fun while you're doing it, then Operation Overlord is the game for you. The new edition by the designer is called Operation World War II. The rules can be downloaded from: http://www.alzozero.it/eng/html/download.html (note that this link is currently broken as of 5/31/13) Expanded by: Operation Overlord: Upgrade Vehicle Supplement Operation Overlord: Paratrooper Attack
Operation Overlord: Normandy 1944 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Operation Overlord: Normandy 1944 is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Operation Overlord: Normandy 1944 has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Operation Overlord: Normandy 1944 belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Secret Unit Deployment, Simulation, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Operation Overlord: Normandy 1944 are: Massimo Torriani. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Operation Overlord: Normandy 1944 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.