Bolt Action: Empires In Flames – The Pacific and the Far East
BGG rating
7.3

Expansion for Bolt Action

Bolt Action: Empires In Flames – The Pacific and the Far East

2015

Rules assistance for Bolt Action: Empires In Flames – The Pacific and the Far East

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–99 players
  • 120 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Bolt Action: Empires In Flames – The Pacific and the Far East

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bolt Action: Empires In Flames – The Pacific and the Far East is an expansion for Bolt Action released in 2015 for 2–99 players, 120 minutes per game, and ages 12 and up. It was designed by Andy Chambers and Paul Beccarelli and its main mechanics are Dice Rolling and Chit-Pull System.

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About the game

Far from the battlefields of Europe and North Africa, Allied forces fought a very different war against another foe, from the jungles of Burma to the islands of the Pacific and the shores of Australia. This new Theatre Book for Bolt Action allows players to command the spearhead of the lightning Japanese conquests in the East or to fight tooth and nail as Chindits, US Marines and other Allied troops to halt the advance and drive them back. Scenarios, special rules and new units give players everything they need to recreate the ferocious battles and campaigns of the Far East, from Guadalcanal to Okinawa, Singapore, the Philippines, Iwo Jima and beyond.

Questions and answers

Bolt Action: Empires In Flames – The Pacific and the Far East supports 2–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.