Boot Hill
BGG rank
BGG #14,933
BGG rating
6.6

Boot Hill

1975

Rules assistance for Boot Hill

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90–180 min
  • Complexity 2.1/5

For 2 players

Rules assistant for Boot Hill

What would you like to know?

Answers come from the official rulebook, with the page to check.

Boot Hill is a board game released in 1975 90–180 minutes per game. It was designed by Gary Gygax and Brian Blume and its main mechanics are Dice Rolling, Square Grid, and Grid Movement.

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About the game

From the cover of the rulebook: Rules for "Wild West" gunfights and campaigns with miniature figures on a man-to-man scale. From the foreword in the rulebook: 'These rules are aimed at enjoyment on a plane unusual to wargaming, the individual and personal. Rather than commanding hordes of troops players typically have but a single figure, their "character". With these figures the players recreate the individual gunfights, saloon brawls, and Wild West action as has come down to us from the pages of history - and the celluloid of Hollywood Westerns.' Designed as a role-playing game, Boot Hill, can be played as such or as a war game using either your own miniatures or the counters provided on a map board.

Questions and answers

The listed playing time for Boot Hill is 90–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.