Breakthru
BGG rank
BGG #13,830
BGG rating
5.9

Breakthru

1965

Rules assistance for Breakthru

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 15 min
  • 10+
  • Complexity 2.0/5

For 2 players

Rules assistant for Breakthru

What would you like to know?

Answers come from the official rulebook, with the page to check.

Breakthru is a board game released in 1965 for 2 players, 15 minutes per game, and ages 10 and up. It was designed by Alex Randolph and its main mechanics are Variable Player Powers and Point to Point Movement.

About the game

Part of the 3M Bookshelf Series. Breakthru is a modern member of the Hnefatafl family of games, where the players have unequal forces and different objectives. One player, commanding a gold fleet consisting of one large flagship and 12 escorts, has the objective of evading capture while aggressively trying to break through his opponent's blockade in order to escort his flagship to safety. His opponent, commanding a silver fleet attempts to create an impenetrable blockade and then strategically outmaneuver and destroy the gold fleet's escorts with the objective of capturing the flagship and winning the game.

Designers

Publishers

  • 3M
  • The Game Crafter, LLC
  • NewVenture Games

Questions and answers

Breakthru supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.