Bright Future
BGG rank
BGG #11,563
BGG rating
6.7

Bright Future

2015

Rules assistance for Bright Future

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 60–120 min
  • 12+
  • Complexity 2.8/5

For 1 player

Rules assistant for Bright Future

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bright Future is a board game released in 2015 for 1–5 players, 60–120 minutes per game, and ages 12 and up. It was designed by Radomir "Gadina" Mirchev and its main mechanics are Variable Player Powers, Area Movement, and Simultaneous Action Selection.

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About the game

Bright Future is a card driven lite-RPG adventure. It is situated in an intriguing and immersive world where our civilization was destroyed after an all-out nuclear war. During the past decades the few remaining survivors are living a harsh life underground. Some of them managed to salvage equipment and technology from the fallen civilization and tried to rebuild society as they remembered it. Others had to adapt both their shapes and minds into something new and more suitable for their new environment. There is a constant struggle between the scattered groups of human and mutant survivors, but in the fortified settlements here and there, they manage to live together. The game has three modes: • Tunnel Fever: cooperative scenario for 1–4 players, where you and your friends have to save the remnants of humankind from a deadly epidemic which is ravaging the population in a world without hospitals and health facilities. • Tunnel of Power: competitive scenario for 2–5 players, where you will try to be the first player to open a legendary governmental bunker from the Cold war, full of equipment and supplies, which was discovered only recently. • Arena mode: a short card battle based on luck and tactics.

Questions and answers

Bright Future supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.