Broadhorns: Early Trade on the Mississippi
BGG rank
BGG #10,702
BGG rating
6.8

Broadhorns: Early Trade on the Mississippi

2018

Rules assistance for Broadhorns: Early Trade on the Mississippi

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–90 min
  • 14+
  • Complexity 2.9/5

Rules assistant for Broadhorns: Early Trade on the Mississippi

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Answers come from the official rulebook, with the page to check.

Broadhorns: Early Trade on the Mississippi is a board game released in 2018 for 2–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Jim Harmon and its main mechanics are Push Your Luck and Pick-up and Deliver.

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About the game

In Broadhorns: Early Trade on the Mississippi players take the role of merchants based in St. Louis, financing cargo expeditions down the Mississippi River during the early part of the 19th century. The game is played over the course of a year through the varying seasons, each presenting its own challenge. During the game, the players will finance a number of trips. With each one they will need to obtain a boat (known as a broadhorn or flatboat) and purchase cargo. The player receives a higher return for their cargo the farther down the Mississippi they travel. Some of the cargo is perishable so time is of the essence. In addition, there are travelers willing to pay for passage down the Mississippi. The players begin the game in St. Louis with a small amount of gold. They will be able to afford only the smallest of three sizes of broadhorns for their first expedition; when they have earned more gold they will choose between smaller faster broadhorns and larger broadhorns with more cargo room. They will load their broadhorns with cargo from five available types: apples, flour, pork, fur and whiskey. Apples, flour and pork are perishable and the players have a limited time to deliver them before they spoil. The players may stop at any town along the way and deliver their cargo and purchase more, the farther down the river they sell their cargo the greater the return. Players may also pick up travelers at various towns to earn additional gold by taking them to their destination.

Categories

Designers

Publishers

  • Rio Grande Games

Questions and answers

Broadhorns: Early Trade on the Mississippi supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.