
- BGG rank
- BGG #2,548
- BGG rating
- 7.3
Excalibur
- 2–8 players
- 15–25 min
- Complexity 1.3/5
- 2026

2022
Rules assistance for Broken Planet
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Broken Planet is a board game released in 2022 for 2–5 players, 45–90 minutes per game, and ages 12 and up. It was designed by Ben Michielsen, Lenny Duwyn, and Robin Vandormael and its main mechanics are Area Movement, Simultaneous Action Selection, and Memory.
The Broken Planet is on the verge of destruction and the only force holding the planet together is the will of the Gods. The planet cannot give enough resources to sustain all living tribes. So the tribes will enter a trial to decide who will become the favored tribe. So, the goal of the game is to gain as much Godly favor as possible. Players are scavenging tribes that collect powerful gemstones during their turn on the floating islands of the Broken Planet. A player's standard turn consists of movement and gemstone collection. Movement is performed by secretly choosing an island number on the game board with your compass and then keeping it hidden until all other tribes have chosen a location. Afterwards, everybody reveals their location and performs the movement at the same time. Tribes will find different temples on the islands, each displaying the gemstone type that can be collected there. After adding the collected gems to their hand, a new turn starts and players repeat these steps. Each round, one tribe will enter the 'Offer Phase' and may discard gemstones cards for special actions. These actions include building temples for unique effects, creating relics to gain Godly favor, or attacking other players with a divine strike. Each of these actions can gain favor in their own respective way. The offering player cannot move nor collect, but all other tribes can! The offering role is passed down clockwise each turn. The amount of discarded gemstones depends on the costs of the Offer Phase actions. All players play simultaneously! So it's key to see what gemstones other players need for their actions, and what gems they already have in order to predict their next moves. The game ends after X turns depending on the amount of players. When the last round has been played, each player counts their favor. The player with the most favor wins the game.
Broken Planet supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Broken Planet is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Broken Planet for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Broken Planet has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Broken Planet belongs to these categories: Fantasy. Its main mechanics are Area Movement, Simultaneous Action Selection, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Broken Planet are: Ben Michielsen, Lenny Duwyn, and Robin Vandormael. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Broken Planet as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.