
- BGG rank
- BGG #5,802
- BGG rating
- 7.1
Gloomies
- 2–4 players
- 45–60 min
- Complexity 1.8/5
- 2025

2026
Rules assistance for Brushwood
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Brushwood is a board game released in 2026 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Filippo Landini and its main mechanics are Melding and Splaying.
Brushwood is a peaceful yet strategic set-collection game for 2–4 players. Players take on the role of hikers navigating a vast, ever-changing forest trail to observe local wildlife, pick up berries, and forage for mushrooms. On each turn, a player moves the shared hiker meeple one to three spaces forward along a trail of forest card stacks, then claims the top card from the trail space where they end their movement. When moving more than one space, they must place a berry token on each card they pass, making those cards more valuable for whoever lands there later. As the players collect the trail cards, they build a personal hiking route, a linear tableau which they strategically arrange to maximize their end-game points from animal sightings and mushroom foraging. When foraging, players can aim for high-value mushroom tokens by collecting enough cards of a specific type or act quickly to secure available tokens before others do. The game ends when the forest trail begins to thin out, and players score points based on their berry majorities, mushroom tokens, animal sightings, and clever use of binoculars and birdhouses. —description from the publisher
Brushwood supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Brushwood is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Brushwood for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Brushwood has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Brushwood are Melding and Splaying. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Brushwood and want something comparable.
The credited designers of Brushwood are: Filippo Landini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Brushwood as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.