
- BGG rank
- BGG #10,870
- BGG rating
- 6.5
Overbooking
- 2–4 players
- 30 min
- Complexity 1.8/5
- 2022

2026
Rules assistance for Tug of Roar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tug of Roar is a board game released in 2026 for 2 players, 20–45 minutes per game, and ages 14 and up. It was designed by Filippo Landini and its main mechanics are Hand Management, Auction / Bidding, and Area Majority / Influence.
The roar of battle echoes across Eldris. The feud between the Elkyr and Lycarans has raged for generations, but this clash could reshape the future of Eldris forever. Townsfolk across the land are watching, ready to lend their skills to the clan they trust to lead them into a new age. As the leader of your clan, you’ll command your Captains to bid for powerful recruits, deploy warbands to contested regions, and inspire your forces to push the Roar Track in your favor, intimidating your rival and hindering their plans. Unleash the unique class abilities of your recruits to outmaneuver your opponent and seize control of the battlefield. Each victory raises more of your clan’s banners, bringing you closer to claiming the throne of Eldris. Only one clan will rise to power, will it be yours? —description from the publisher
Tug of Roar supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Tug of Roar is 20–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tug of Roar for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tug of Roar belongs to these categories: Card Game and Fantasy. Its main mechanics are Hand Management, Auction / Bidding, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tug of Roar are: Filippo Landini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tug of Roar as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.