
- BGG rank
- BGG #10,870
- BGG rating
- 6.5
Overbooking
- 2–4 players
- 30 min
- Complexity 1.8/5
- 2022

2025
Rules assistance for Gloomies
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gloomies is a board game released in 2025 for 2–4 players, 45–60 minutes per game, and ages 10 and up. It was designed by Filippo Landini and its main mechanics are Set Collection and Contracts.
Meet the Gloomies — little creatures from outer space who like to adorn themselves with beautiful, galactic flowers. Your aim is to grow these radiant blossoms in the first half of the game, then harvest them in the second half. In the first half, you play cards to strategically place flowers on the board in rows, setting yourself up for good bonuses, then draw new cards. Once that's done, your discarded cards become your deck for the second half of the game. Play cards to strategically harvest flowers from rows, once again trying to set yourself up for good bonuses. At the end of Gloomies, you receive points for your harvested flowers and any Gloomie decoration orders you've completed.
Gloomies supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gloomies is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gloomies for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gloomies has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gloomies belongs to these categories: Fantasy, Science Fiction, and Environmental. Its main mechanics are Set Collection and Contracts. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gloomies are: Filippo Landini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gloomies as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.