Buck Rogers: Battle for the 25th Century Game
BGG rank
BGG #5,851
BGG rating
6.5

Buck Rogers: Battle for the 25th Century Game

1988

Rules assistance for Buck Rogers: Battle for the 25th Century Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 10+
  • Complexity 2.7/5

For 2 players

Rules assistant for Buck Rogers: Battle for the 25th Century Game

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Answers come from the official rulebook, with the page to check.

Buck Rogers: Battle for the 25th Century Game is a board game released in 1988 for 2–6 players, 120 minutes per game, and ages 10 and up. It was designed by Jeff Grubb and its main mechanics are Area Movement, Dice Rolling, and Point to Point Movement.

Expansions

Similar games

About the game

Fight for control of the twenty-fifth century Inner Solar System as imagined in the 1950s in this strategy game which is a close relative of Axis & Allies. The map board's Solar System Display keeps track of the 4 inner planets (Mercury through Mars) and the 9 larger asteroids along their orbits. The rest of the board is taken up by the various territorial displays; the larger planets are subdivided, plus there is Deimos around Mars, the Moon, L-4 and L-5 around Earth and Mercury's two artificial satellites --for a total of 42 territories. Leader Characters each have special powers. Troopers represent the grunts --infantry workhorses and cannon fodder. "Gennies" are Genetically Engineered fighters; they are stronger than Troopers but cannot leave the planet for which they were designed. Transport ships carry troops and factories between planets. War ships come as Fighters and Battlers (i.e., Bombers). Killer Satellites play the role of air defense. Factories make all these pieces - although you do have a Black Market option. As the planets move through their orbits you must plan your own moves well in advance to exploit planetary conjunctions. The movement rules consider not only the ship movements in the planet's orbits, but also the respective revolutions of the planets around the sun, and allow players to plan some nice surprises when two planets are near one another, which usually happens only once or twice in the game. Upgraded by: Buck Rogers 2.0

Questions and answers

Buck Rogers: Battle for the 25th Century Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.