
- BGG rank
- BGG #8,352
- BGG rating
- 9.0
Rogue Angels: Legacy of the Burning Suns
- 1–4 players
- 60–120 min
- Complexity 2.5/5
- 2026

2018
Rules assistance for Burning Rome: Rome's Nightmare
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Burning Rome: Rome's Nightmare is a board game released in 2018 for 2–4 players, 15–30 minutes per game, and ages 14 and up. It was designed by Emil Larsen and its main mechanics are Variable Player Powers, Hand Management, and Simulation.
Burning Rome is a quick tactical card game about leading your ancient armies to victory over your enemies. The game involves: Deck-construction - Build an army from a roster of 54 different units, generals, tactics and auxiliaries. Tactical card placement - Deploy your units on the battlefield to maximize their damage and defenses. Special abilities - Use tactics and unit abilities to manipulate your deck, stats and mechanics. Can you neutralize the enemy's war elephants? Do you prefer slow advance in all columns or will you imitate Hannibal's outflanking maneuvers? These choice are just the beginning - as your armies' strengths and weaknesses are tested in combat. Game modes: Ancient battles - Put yourself in the shoes of history's greatest generals in some of the most iconic battles of the ancient world. Quick battles - Master your deck-construction skills and fight short intense battles with other players using any faction at your disposal.) Burning Rome was created to simulate historical accurate synergies and plausible confrontation between soldiers and armies of the ancient era. Developed by a military mindset to be enjoyed by regular gamers.
Burning Rome: Rome's Nightmare supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Burning Rome: Rome's Nightmare is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Burning Rome: Rome's Nightmare for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Burning Rome: Rome's Nightmare has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Burning Rome: Rome's Nightmare belongs to these categories: Card Game, Wargame, and Ancient. Its main mechanics are Variable Player Powers, Hand Management, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Burning Rome: Rome's Nightmare are: Emil Larsen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Burning Rome: Rome's Nightmare as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.