
- BGG rank
- BGG #4,278
- BGG rating
- 7.2
Bloc by Bloc: Uprising
- 1–4 players
- 60–120 min
- Complexity 2.6/5
- 2022

Rules assistance for Buy the Vote!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Buy the Vote! is a board game released in 2020 for 2–5 players, 15 minutes per game, and ages 9 and up. Its main mechanics are Betting and Bluffing and Semi-Cooperative Game.
Buy the Vote is a 15 minute blind bidding game where candidates win states by spending the most campaign dollars. Players are presidential candidates running for president with the goal of collecting as many electoral votes as possible. At the end of the game, the player with the most electoral votes becomes the presidential nominee and the player with the second most electoral votes become the running mate; together the presidential nominee and the running mate need 270 electoral votes to win the Presidency! To campaign for states, players will select states to spend their campaign dollars on behind voting booths, and when ready, all bets are revealed. The player that spends the most campaign dollars on the state wins the state's electoral votes. Once that money is spent, win, tie, or lose; that money is gone. Big advertising networks thank you for your campaign dollars. The game starts when the 15 minute timer begins, and with every new round, time pressure escalates as more states will be up for grabs. Ties on state cards leaves the state card and creates stacks of state cards for rebid in the next round. Swing states let you steal the last won state from other candidates. And every player gets more money as rounds pass plus bonus money as you win more states. Think you have what it takes to win the presidency in 15 minutes? —description from Coozies Games
Buy the Vote! supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Buy the Vote! is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Buy the Vote! for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Buy the Vote! has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Buy the Vote! belongs to these categories: Political. Its main mechanics are Betting and Bluffing and Semi-Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Buy the Vote! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.