C. C. Higgins Rail Pass
BGG rank
BGG #20,778
BGG rating
6.3

C. C. Higgins Rail Pass

2014

Rules assistance for C. C. Higgins Rail Pass

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–120 min
  • 8+
  • Complexity 1.7/5

Rules assistant for C. C. Higgins Rail Pass

What would you like to know?

Answers come from the official rulebook, with the page to check.

C. C. Higgins Rail Pass is a board game released in 2014 for 2–6 players, 60–120 minutes per game, and ages 8 and up. It was designed by Patrick Stevens and its main mechanics are Set Collection, Point to Point Movement, and Network and Route Building.

Similar games

About the game

C. C. Higgins Rail Pass is a railroad board game that lets you relive the excitement of a railroad executive in the heyday of rail travel. Basically a roll-and-move game without the dice, passes may be used to facilitate free rail travel. Collect color-coded sets of rail passes as you travel the rails of North American railroad companies of 1920. Plan your routes as you race to designated payday cities utilizing the free travel from the rail passes you obtain along the way. The goal of the game is to garner the most points by combining rail passes into various sets defined by having the most passes in color categories and types of Railroads. C. C. Higgins Rail Pass is a completely luck-free strategy game that is both simple and extremely flexible in play.

Questions and answers

C. C. Higgins Rail Pass supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.