Ca$h 'n Gun$: Live
BGG rank
BGG #8,870
BGG rating
6.4

Ca$h 'n Gun$: Live

2007

Rules assistance for Ca$h 'n Gun$: Live

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 8–20 players
  • 30 min
  • 10+
  • Complexity 1.4/5

For 8 players

Rules assistant for Ca$h 'n Gun$: Live

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Answers come from the official rulebook, with the page to check.

Ca$h 'n Gun$: Live is a board game released in 2007 for 8–20 players, 30 minutes per game, and ages 10 and up. It was designed by Ludovic Maublanc and its main mechanics are Variable Player Powers, Player Elimination, and Simultaneous Action Selection.

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About the game

Ca$h 'n Gun$: Live is a sequel to Ca$h 'n Gun$, not an extension - although it does come with a bonus special power to extend its predecessor. 8 to 20 players play in a public place where non-players are present. When the referee blows the whistle, all players points their hands (as if they had a gun) towards another player...all this in a public place! Of course, players are gangsters sharing a lot of money. Though ostensibly a LARP game, and on the cusp of being outside the scope of BGG, it retains inclusion as a group activity not dissimilar from Werewolf. The game was released in August 2007.

Questions and answers

Ca$h 'n Gun$: Live supports 8–20 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.