Call My Bluff
BGG rank
BGG #19,436
BGG rating
7.0

Call My Bluff

1965

Rules assistance for Call My Bluff

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 10+

Rules assistant for Call My Bluff

What would you like to know?

Answers come from the official rulebook, with the page to check.

Call My Bluff is a board game released in 1965 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Philip Hindin and Mark Goodson and its main mechanics are Betting and Bluffing.

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About the game

This game is very similar to Balderdash but doesn't use a board. Each player has six betting cards. Three cards with values from 5 - 15 labeled "True" and four cards with values labeled from 5 - 20 "Bluff". A card is selected and four definitions are read out loud. Three definitions are listed and the active player makes up the fourth. Players then place a bet based on one of the definitions. The players whom have correctly predicted the result get the points they have bet. The incorrect bets are given to the active player. The first player to score 250 pts wins. This game has lots of cards. 672 bluff cards are included and each card has two words.

Questions and answers

Call My Bluff supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.