Call to Adventure: The Name of the Wind
BGG rating
7.2

Expansion for Call to Adventure

Call to Adventure: The Name of the Wind

2019

Rules assistance for Call to Adventure: The Name of the Wind

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–60 min
  • 13+
  • Complexity 2.4/5

Rules assistant for Call to Adventure: The Name of the Wind

What would you like to know?

Answers come from the official rulebook, with the page to check.

Call to Adventure: The Name of the Wind is an expansion for Call to Adventure released in 2019 for 2–4 players, 30–60 minutes per game, and ages 13 and up. It was designed by Johnny O'Neal and Chris O'Neal and its main mechanics are Set Collection, Dice Rolling, and Storytelling.

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About the game

Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicle by Patrick Rothfuss. This expansion, and others to follow, add new challenges, new destinies, and mechanisms unique to the author's world to the base game. —description from the publisher

Questions and answers

Call to Adventure: The Name of the Wind supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.