
- BGG rank
- BGG #7,310
- BGG rating
- 6.7
ARGH
- 2–4 players
- 5–15 min
- Complexity 1.1/5
- 2017

2025
Rules assistance for Camelio
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Camelio is a board game released in 2025 for 2–4 players, 15–20 minutes per game, and ages 8 and up. It was designed by Paolo Bianchi (II) and its main mechanics are Set Collection and Push Your Luck.
In this clever card game of bluff and timing, players must collect exactly five Spheres of the same color to score a point. But beware — if you go over five, you bust and lose all cards of that color! On your turn, choose one of two cards: the face-up card (where both color and number of Spheres are visible), or the face-down card (which reveals only partial information: either the color or the number of Spheres). Then decide: will you keep the card for yourself or give it to another player? You must choose before revealing the card! Players arrange cards in their play area by color. If you reach exactly five Spheres of a color, you score 1 point and move those cards to your scoring area. But if you exceed five, you must discard all cards of that color — and if it’s a color you've already scored, you lose the point, too! Camelio mixes tactical decisions, lucky guesses, and sneaky moves to deliver a fast-paced and fun experience for all players! —description from the publisher
Camelio supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Camelio is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Camelio for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Camelio has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Camelio belongs to these categories: Card Game, Animals, and Bluffing. Its main mechanics are Set Collection and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Camelio are: Paolo Bianchi (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Camelio as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.