Campaigns of Marlborough
BGG rank
BGG #20,119
BGG rating
6.5

Campaigns of Marlborough

1987

Rules assistance for Campaigns of Marlborough

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 3.4/5

Rules assistant for Campaigns of Marlborough

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Campaigns of Marlborough is a board game released in 1987 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Allan Poindexter and W. P. Guthrie and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

This army-level strategic game, first published in The Wargamer Magazine (#61), is a simulation of the battles of The War of the Spanish Succession, 1702-1714. One player takes command of the French; the other player plays the Allied forces (British, Dutch, Austrians, etc.). Combat usually results in a percentage loss of units from both sides, a demoralization of from 1 to 6 turns, or both. Nine scenarios and one Campaign game cover major battles such as Blenheim, Moselle, Landau, or the complete War. Victory is dependent on the scenario being played, but in most instances it is based on points gained through capturing and eliminating opponent's units, capturing supply trains, and occupying cities and fortresses.

Publishers

  • 3W (World Wide Wargames)

Questions and answers

Campaigns of Marlborough supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.