
- BGG rank
- BGG #561
- BGG rating
- 7.9
Here I Stand
- 2–6 players
- 180–900 min
- Complexity 4.2/5
- 2006

2019
Rules assistance for Campaigns of Montrose: A Year of Living Dangerously, 1644-1645
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Campaigns of Montrose: A Year of Living Dangerously, 1644-1645 is a board game released in 2019 for 2 players and ages 12 and up. It was designed by Joseph Miranda and Brendan Whyte and its main mechanics are Dice Rolling, Point to Point Movement, and Simulation.
Campaigns of Montrose: A Year of Living Dangerously, 1644-1645. This is a two-player wargame. It depicts James Graham, the Marquis of Montrose, and his legendary string of victories over the Scottish Covenanter government during the First English Civil War (1642-1646), that would later go down in a crushing defeat. The Royalist player must recruit a Highland army and either replicate Montrose’s victories or march into England. The Covenanter player must overcome factional infighting to defeat Montrose. Both sides must manage the tendency of conscripted units to disband after every defeat or victory. The game uses a modification of the Hand of Destiny series rules. Each player has a unique set of campaign cards generating historical events such as defection, plague, and the terrifying Highland charge, all of which affect recruitment, movement, and combat. Combat is resolved using a quasi-tactical procedure in which units take turns attacking one another. —description from the publisher
Campaigns of Montrose: A Year of Living Dangerously, 1644-1645 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Campaigns of Montrose: A Year of Living Dangerously, 1644-1645 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Campaigns of Montrose: A Year of Living Dangerously, 1644-1645 has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Campaigns of Montrose: A Year of Living Dangerously, 1644-1645 belongs to these categories: Wargame and Pike and Shot. Its main mechanics are Dice Rolling, Point to Point Movement, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Campaigns of Montrose: A Year of Living Dangerously, 1644-1645 are: Joseph Miranda and Brendan Whyte. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Campaigns of Montrose: A Year of Living Dangerously, 1644-1645 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.