Captain's Log #39
BGG rating
8.3

Expansion for Star Fleet Battles

Captain's Log #39

2009

Rules assistance for Captain's Log #39

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 120 min
  • 12+
  • Complexity 4.0/5

Rules assistant for Captain's Log #39

What would you like to know?

Answers come from the official rulebook, with the page to check.

Captain's Log #39 is an expansion for Star Fleet Battles released in 2009 for 2–3 players, 120 minutes per game, and ages 12 and up. It was designed by Stephen V. Cole, Mike West, John Sickels, Scott Moellmer, Mike Filsinger, Paul Franz, Mike Curtis, Patrick Doyle, Loren Knight, Mark Tippet, and Jason Gray and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Hexagon Grid.

Listen to the story

About the game

Publisher's Blurb: The issue begins with a major fiction story (Burden of Duty, Debt of Revenge) about a old Federation CA which catches a Klingon DX raiding behind the lines. Other fiction, and Part 4 of the Developmental History of Heavy Superiority fighters are also included. The communications sections includes news, tournament reports, After Action reports on recent products, Command the Future, Jean's Pet Peeves, the Proposals Board, new ships for Starline 2400, Why, and Awards. Fans of Federation commander get four new ships, rules for early years, tactics, and two new scenarios. Fans of Star Fleet Battles get ten scenarios, six new ships, the Energy Monster, Sniper Squads, Ask Admiral Growler, Kzinti vs Romulan Anarchist ships, the Truth about Federation fighters (most of which did NOT have gatlings), a campaign update for the Early Years, Battlegroup Sector Patrol, a Branthdon Primer, Victory at Five Nations, and Term Papers. Venues includes Star Fleet Command, Star Fleet Warlord, Play by Email, Fog of War 6 report, Prime Directive, Galactic Conquest, SFBOL, and commando ships for Star Fleet Battle Force. F&E Fans will find new rules and rulings, their own Proposals Board and Why articles, the Ship Information Table for the new ships, and lots of tactics.

Questions and answers

Captain's Log #39 supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.