Captain's Log #8
BGG rating
8.4

Expansion for Federation & Empire

Captain's Log #8

1990

Rules assistance for Captain's Log #8

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

    Rules assistant for Captain's Log #8

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    Answers come from the official rulebook, with the page to check.

    Captain's Log #8 is an expansion for Federation & Empire released in 1990. It was designed by Stephen V. Cole, Ray D Olesen, Frank M. Crull, Keith Velleux, Scot McConnachie, and Owen Riley and its main mechanics are Simultaneous Action Selection and Hexagon Grid.

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    About the game

    From the back: FICTION: Two exciting stories with four scenarios. Eascape from the holdfast portrays an early Klingon attempt to steal web technology. The Battle of Olsen's Reach describes the cease fire in which the Federation almost surrendered. DATABASE: Questions, answers, examples, Why?, Battleforce 2000. SCENARIOS: Five more exciting new battles for Star Fleet Battles. TACTICS: Term papers, Ask Uncle Ardak, Victory at Origins. FEDERATION & EMPIRE: A new scenario, commentaries, notes on the new edition, and optional rules. SPECIAL FEATURE: playtest counters for space control ships. NEW SHIPS: Federation War Destroyer and Battle Frigate.

    Questions and answers

    Captain's Log #8 belongs to these categories: Wargame, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Simultaneous Action Selection and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.