Carcassonne: Cult, Siege & Creativity
BGG rating
6.8

Expansion for Carcassonne

Carcassonne: Cult, Siege & Creativity

2008

Rules assistance for Carcassonne: Cult, Siege & Creativity

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 7+
  • Complexity 1.9/5

Rules assistant for Carcassonne: Cult, Siege & Creativity

What would you like to know?

Answers come from the official rulebook, with the page to check.

Carcassonne: Cult, Siege & Creativity is an expansion for Carcassonne released in 2008 for 2–6 players, 60 minutes per game, and ages 7 and up. It was designed by Klaus-Jürgen Wrede, Christwart Conrad, and Jay Tummelson and its main mechanics are Area Majority / Influence and Tile Placement.

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About the game

This small expansion to Carcassonne released by Rio Grande Games is actually a compilation of smaller expansions. This expansion contains: The Cult, 6 tiles. (One tile is only available in this compilation.) The Siege, 4 tiles. (The tiles in this release have different art than the original Spielbox 2004 Release.) "Creativity", 2 blank tiles that you can use to create your own expansion. Part of the Carcassonne series. Expands: Carcassonne

Questions and answers

Carcassonne: Cult, Siege & Creativity supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.