Carrier Planes in Flames
BGG rating
7.1

Expansion for World in Flames

Carrier Planes in Flames

1998

Rules assistance for Carrier Planes in Flames

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 240 min
  • 12+
  • Complexity 4.2/5

Rules assistant for Carrier Planes in Flames

What would you like to know?

Answers come from the official rulebook, with the page to check.

Carrier Planes in Flames is an expansion for World in Flames released in 1998 for 2–6 players, 240 minutes per game, and ages 12 and up. It was designed by Harry Rowland and its main mechanics are Hexagon Grid.

Listen to the story

About the game

(from ADG website:) Carrier Planes in Flames (CVPiF) includes 280 carrier planes depicting all the major carrier planes of WWII in full-colour realistic camouflage. An optional add on for World in Flames, Patton in Flames and America in Flames, Carrier Planes in Flames also comes with one World in Flames combat chart. This is additional to, and different from, Planes in Flames.

Mechanics

Designers

Publishers

  • Australian Design Group

Questions and answers

Carrier Planes in Flames supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.