Castle Panic: The Dark Titan
BGG rating
7.2

Expansion for Castle Panic

Castle Panic: The Dark Titan

2015

Rules assistance for Castle Panic: The Dark Titan

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 60 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Castle Panic: The Dark Titan

What would you like to know?

Answers come from the official rulebook, with the page to check.

Castle Panic: The Dark Titan is an expansion for Castle Panic released in 2015 for 1–6 players, 60 minutes per game, and ages 12 and up. It was designed by Justin De Witt and its main mechanics are Variable Player Powers, Hand Management, and Trading.

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About the game

The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he's bringing new enemies that will test players like never before. The Dark Titan, an expansion for Castle Panic, adds more powerful enemies to the game, as well as new reinforcements and weapons with which the players can defend the castle. The Dark Titan Agranok is a new 8-point monster seeking vengeance, and his support includes the Dark Sorceress, elite monsters, and a boom troll. To defend against these new threats, players will have a Cavalier that fights for them on the board as well as boiling oil and support tokens. The Dark Titan is compatible with The Wizard’s Tower, the first expansion for Castle Panic, for even more of a challenge.

Questions and answers

Castle Panic: The Dark Titan supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.