
- BGG rank
- BGG #996
- BGG rating
- 7.3
Courtisans
- 2–5 players
- 20–30 min
- Complexity 1.3/5
- 2024

2025
Rules assistance for Castle Raisers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Castle Raisers is a board game released in 2025 for 1–4 players, 45–60 minutes per game, and ages 8 and up. It was designed by Anthony Perone and Erwan Le Minous and its main mechanics are Take That, Tile Placement, and Stacking and Balancing.
The three little pigs are no longer so little, and as for the big bad wolf—well—it’s not just one, but an army. A house, even one of brick, has proven unable to repel the legions of wolves on the prowl, and so the pigs have turned to raising castles! Little pigs, little pigs, let us come in! Castle Raisers is a 2 to 4-player (incl. solo and coop modes) tile placement game with drafting elements that is played over twelve rounds. Each player drafts a tile, placing it on earlier one to build a vertical castle. As icons are covered, players activate one of five abilities: placing village tokens inside the castle to strengthen the other abilities, increasing prestige to earn victory points, placing fortification tiles to heighten the walls, dispatching wolves to attack other players’ castles, and pouring cauldrons of soup to repel the invaders. Players aim to prepare for the final wolf assault while simultaneously maximizing their final score by fulfilling the scoring conditions found on the village tokens. Balancing which walls need to be strengthened with which abilities need to be activated are the keys to victory. Raise your castle walls before—we’ll huff and we’ll puff—being razed to the ground!
Castle Raisers supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Castle Raisers is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Castle Raisers for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Castle Raisers has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Castle Raisers belongs to these categories: Animals, Abstract Strategy, and Medieval. Its main mechanics are Take That, Tile Placement, and Stacking and Balancing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Castle Raisers are: Anthony Perone and Erwan Le Minous. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Castle Raisers as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.