
- BGG rank
- BGG #10,251
- BGG rating
- 6.7
Zombie Tower 3D
- 3–4 players
- 45–60 min
- Complexity 2.0/5
- 2015

2010
Rules assistance for Cat & Chocolate
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cat & Chocolate is a board game released in 2010 for 3–6 players, 20 minutes per game, and ages 8 and up. It was designed by Ryo Kawakami and its main mechanics are Storytelling, Team-Based Game, and Voting.
Cat & Chocolate (キャット&チョコレート) is a card game set in a haunted mansion. Each turn, the active player must use 1-3 items in hand to avoid threats, such as a crumbling floor, erupting flames, or attacks by ghosts and the living dead. How can you use a cat and a piece of chocolate to defend yourself? How can a bankroll of money and rope help you escape unscathed? You tell me! After you tell everyone the story of how you used various tools to ward off the threat, everyone votes on whether or not you succeeded. If a majority backs you, you keep the threat card; otherwise, you don't. Each player secretly belongs to either the Secret Society or the Cult, and you naturally want to vote for the players on your team, but no one knows who is on which team. After a certain number of threats, the game ends, players reveal which group they belong to, and each group tallies the number of threats that their members escaped. Whichever side avoided more threats wins!
Cat & Chocolate supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cat & Chocolate is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cat & Chocolate for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cat & Chocolate has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cat & Chocolate belongs to these categories: Card Game and Party Game. Its main mechanics are Storytelling, Team-Based Game, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cat & Chocolate are: Ryo Kawakami. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cat & Chocolate as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.