Chain Mail: Welcome to Darkhill – Adventure Kit
BGG rating
8.0

Expansion for Chain Mail: Adventures of Earthshine

Chain Mail: Welcome to Darkhill – Adventure Kit

2019

Rules assistance for Chain Mail: Welcome to Darkhill – Adventure Kit

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45 min
  • 14+

Rules assistant for Chain Mail: Welcome to Darkhill – Adventure Kit

What would you like to know?

Answers come from the official rulebook, with the page to check.

Chain Mail: Welcome to Darkhill – Adventure Kit is an expansion for Chain Mail: Adventures of Earthshine released in 2019 for 1–4 players, 45 minutes per game, and ages 14 and up. It was designed by Jason Tagmire and Jason Greeno and its main mechanics are Grid Movement, Role Playing, and Modular Board.

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About the game

The heir of Darkhill has been falsely imprisoned. The royal family has charged you with seeing to the heir's rescue but warn you that the prison is hidden. Suit up and set out to find the prison, break in, get to the heir, and get out alive. Welcome to Darkhill is an Adventure Kit for Chain Mail: Adventures of Earthshine. Goal: Rescue the heir from a hidden prison. This expansion includes: Quest: The Heir of Darkhill Map: The Crypt of Zafinn Monsters: Firebeast / Snapwort Treasure: Enchanted Hourglass Released in the November 2019 Board Game of the Month Club $5+ package.

Questions and answers

Chain Mail: Welcome to Darkhill – Adventure Kit supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.