
- BGG rank
- BGG #9,886
- BGG rating
- 6.5
Bomarzo
- 2–4 players
- 60 min
- Complexity 3.0/5
- 2015

Rules assistance for Chamber of Wonders: Fair of Wonders
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Chamber of Wonders: Fair of Wonders is an expansion for Chamber of Wonders released in 2022 for 2–6 players, 30–40 minutes per game, and ages 10 and up. It was designed by Stefano Castelli and Diego Cerreti and its main mechanics are Variable Player Powers, Auction: Turn Order Until Pass, and Auction: Sealed Bid.
This expansion does NOT simply add extra materials to play with more people, but it adds 3 new game mechanics, required to play with 5-6 friends, but they can also be used in standard games with less players on the table!! All these new mechanics have been studied as separate modules, so you will be free to choose which one you will want to add in each of your games. The first module involves interactive cards, they allow you to carry out special actions, such as reopen an already filled Showcase to replace its content or expand it (for example a strategy could be to put a Precious in a Showcase to immediately earn £ 5 and then replace it with a Wonder of higher value), or it will simply guarantee you the option of adding missing books to a collection already placed in a Display Cabinet. Other cards serve to embellish your Showcase, providing more Fame points, some other let you hinder your opponents by sabotaging their Display Cabinets. The second module involves ships for foreign exhibitions! These ships are randomly drawn at the beginning of the game. Each ship board guarantee 3 additional Showcases for each player, with a special score calculated on the number of spaces filled regardless of the content. But each board assigns an additional bonus to a single space based on a specific content, so you will need to decide carefully how to use your ship!. The last module involves freight wagons! These wagons have 3 Showcases each, they are placed between the players. Each player can interact with the wagon to his right and left, by filling them with Wonders as he sees fit. Each wagon is shared between the two adjacent players and, at the end of the game, it will give Fame points to both, so you will need to decide carefully if it's the case to use those spaces and which one to use! Last but not least, the expansion contains 6 meeples, to provide enough agents for each player. As we all love beautiful meeples, we decided to add 2 new characters to have more variety, we will include these new characters also within the core game box! Extra coin and banknotes token will be included as well. -description from designer
Chamber of Wonders: Fair of Wonders supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Chamber of Wonders: Fair of Wonders is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Chamber of Wonders: Fair of Wonders for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Chamber of Wonders: Fair of Wonders belongs to these categories: Expansion for Base-game. Its main mechanics are Variable Player Powers, Auction: Turn Order Until Pass, and Auction: Sealed Bid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Chamber of Wonders: Fair of Wonders are: Stefano Castelli and Diego Cerreti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Chamber of Wonders: Fair of Wonders as an expansion for Chamber of Wonders. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Chamber of Wonders to use it. Check that your edition of Chamber of Wonders is compatible, as some expansions were revised between editions.