
- BGG rank
- BGG #31,408
- BGG rating
- 5.0
Checkers
1150
Rules assistance for Checkers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 30 min
- 6+
- Complexity 1.7/5
About the game
Abstract strategy game where players move disc-shaped pieces across an 8 by 8 cross-hatched ("checker") board. Pieces only move diagonally, and only one space at a time. If a player can move one of his pieces so that it jumps over an adjacent piece of their opponent and into an empty space, that player captures the opponent's disc. Jumping moves must be taken when possible, thereby creating a strategy game where players offer up jumps in exchange for setting up the board so that they jump even more pieces on their turn. A player wins by removing all of his opponent's pieces from the board or by blocking the opponent so that he has no more moves. This game, also known as Draughts, is part of the Checkers family. The Official Checker Board to be used in tournaments and official matches of associations like international WCDF, ACF, and APCA usually shall be colored of green and off-white (buff). Board squares shall be not less than 2 inches nor more than 2½ inches wide. Tournament pieces are Red and White, but called Black and White in game related literature.
Categories
Designers
Publishers
- (Unknown)
- Hasbro
- John Sands Pty Ltd
- Carlit
- Majora
- Borras Plana S.A.
- Barnes & Noble
- MIKA
- Deuce
- Milton Bradley
- Fundex
- Jumbo
- Murfett
- Holdson
- Hearth & Hand with Magnolia
- Canada Games Company Lmt.
- Editions ATLAS
- E. S. Lowe Company Inc.
- (Public Domain)
- Noris Spiele
- Copp Clark Publishing Company
- Dujardin
- MB Spiele
- Dilemma Games
- Chad Valley Co Ltd.
- Fratelli Fabbri Editori (Fabbri Editore)
- Cayro, The Games
- Mitra
- Creative Crafthouse
- Meridian Point Products
- Invicta Games
- CHH Games
- Merit
- King International
- HABA
- ABRA
- Melissa & Doug
- Jay Franco and Sons
- Hexagames (I)
- Great American Trading Company
- Crisloid
- Cardinal
- Galt Toys
- Berwick's Toy Co. Ltd.
- Carrom Company
- Educational Insights
- Crown Games
- Homas Spelen
- H. P. Gibson & Sons
- Miko
- Magnetic Poetry Inc
- The Embossing Company
- House Martin
- Built-Rite
- Friendly Games, Inc.
- Nathan
- Masters Games
- Executive Games
- K & C Ltd
- The Colonial Williamsburg Foundation
- Big League Promotions Corp.
- MasterPieces Inc.
- FridgePlay
- Granna
- G. J. Hayter & Co, Ltd.
- National Game Company
- L. P. Septímio
- Halsam
- Compass Labs Inc.
- John Deere
- Ducale
- Halsall
- Old Time Games
- Klopffleisch
- Fifth Avenue Crystal Ltd.
- Bello Games New York, Inc.
- Globe Series of Games
- Hershey
- East Hull Press
- Coca-Cola
- Horn
- Marchant
- Marigó
- John Player & Sons
- McCormick & Co
- Distribuzione Associata Giocattoli
- H. Baron
- The Canadian Group
- The Kennedy Co.
- Kentheon Corporation
- CES
- Guild Publishing
- The Noble Collection
- Games Hub
- F.J.T Inc.
- Everlite Travel Goods
- O'Gowna Studio
- 3Joy Games
- Australian Red Cross
- Hobby-Werkhaus
Questions and answers
The rules assistant for Checkers will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Checkers supports 2 players according to the catalogue.
The listed playing time for Checkers is 30 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Checkers for ages 6 and up. Check the age guidance on your edition.
The credited designers of Checkers are: (Uncredited).
The catalogue lists Checkers as a base game.
Rules assistant for Checkers
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