
- BGG rank
- BGG #16,161
- BGG rating
- 5.9
Illuminati: Crime Lords
- 2–6 players
- 60 min
- Complexity 2.6/5
- 2004

Rules assistance for Chez Dork
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Chez Dork is a board game released in 2001 for 2–6 players, 30 minutes per game, and ages 12 and up. It was designed by Steve Jackson (I) and its main mechanics are Variable Player Powers, Set Collection, and Auction / Bidding.
Inspired by the success of Chez Geek, Steve Jackson presents another John Kovalic inspiration. This game is about buying the latest geeky gadgets and gamer items. Each player takes on the personality of one of the stars of Kovalic's comic "Dork Tower" in an attempt to purchase and possess the items that satisfy their obsessions. Of course, tastes are prone to change (one week it's LARPs, the next it's Computer Games), so players are constantly trying to purchase/trade/auction items so as to reach a certain number of points (items in your obsession count double towards victory). A light-hearted game with loads of gamer/otaku/LARP humor makes this a nice filler game that anyone can play. NOTE: Some form of currency/money is needed to play this game.
Chez Dork supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Chez Dork is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Chez Dork for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Chez Dork has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Chez Dork belongs to these categories: Card Game. Its main mechanics are Variable Player Powers, Set Collection, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Chez Dork are: Steve Jackson (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Chez Dork as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.