
- BGG rank
- BGG #28,237
- BGG rating
- 5.2
Anvil-Dragoon: Southwall 1944
- 2 players
- 120 min
- Complexity 2.3/5
- 1986

Rules assistance for China Incident
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
China Incident is a board game released in 1985 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Laurel Cochran and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.
This game covers the 4 and one half year period from the outbreak of the Second Sino-Japanese War in 1937 to the Japanese attack at Pearl Harbor. Each player finds himself making both tactical and operational level decisions as well as strategic ones. Much of the richness in the game stems from the fact that the Chinese player must seek to win with the Nationalist or Koumintang forces while at the same time limiting growth to the Chinese Communist strength. Published in The Wargamer Magazine issue 37.
China Incident supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for China Incident is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists China Incident for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
China Incident has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
China Incident belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of China Incident are: Laurel Cochran. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists China Incident as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.