
- BGG rank
- BGG #13,466
- BGG rating
- 6.7
Winner Winner Chicken Dinner
- 2–4 players
- 15–30 min
- Complexity 1.4/5
- 2020

2018
Rules assistance for Christmas Lights: A Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Christmas Lights: A Card Game is a board game released in 2018 for 2–6 players, 10–30 minutes per game, and ages 6 and up. It was designed by Scot Eaton, Christopher Chung, Chad Elkins, Don Riddle, Daniel Zayas, Chad Head, Adam Collins, and Randy Romig and its main mechanics are Set Collection, Trading, and Memory.
It’s the most wonderful time of the year! Time to open up the boxes of Christmas decorations, untangle the lights, replace broken bulbs, and decorate the tree. To have a bit of fun, you’ve decided to compete with your fellow decorators to see who can build their sets of lights the fastest. Sift through the bulbs, exchange information, and arrange them in the right order as you trade and build your strands. Ho ho ho! Players swap, play, trade and draw Christmas Light Bulbs into their own sets of lights in an attempt to be the first to complete two sets. The main game is designed by Adam Collins and Chad Head. It is illustrated by Dave Perillo. The game also includes additional rules from different designers (Christopher Chung, Chad Elkins, Daniel Zayas, Don Riddle, Scot and Kenny Eaton, & more!) for 12 bonus games suitable for very young gamers and adults. These bonus games include modified rules for classics like Memory and Old Maid as well as brand new original designs. Holiday fun for the entire family! Edition Notes: The First Edition contains 11 bonus games and was the original version of the main game we released in 2018. The Second Edition is our new version (releasing holiday 2020) featuring a slightly modified ruleset for the main game, some graphic design changes, and we added another bonus game taking the total of bonus games from 11 to 12.
Christmas Lights: A Card Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Christmas Lights: A Card Game is 10–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Christmas Lights: A Card Game for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Christmas Lights: A Card Game has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Christmas Lights: A Card Game belongs to these categories: Abstract Strategy and Memory. Its main mechanics are Set Collection, Trading, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Christmas Lights: A Card Game are: Scot Eaton, Christopher Chung, Chad Elkins, Don Riddle, Daniel Zayas, Chad Head, Adam Collins, and Randy Romig. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Christmas Lights: A Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.