
- BGG rank
- BGG #10
- BGG rating
- 8.4
Star Wars: Rebellion
- 2–4 players
- 180–240 min
- Complexity 3.8/5
- 2016

Rules assistance for Circadians: Chaos Order – Harbingers Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Circadians: Chaos Order – Harbingers Expansion is an expansion for Circadians: Chaos Order released in 2023 for 2–5 players, 120–240 minutes per game, and ages 12 and up. It was designed by S J Macdonald and Zach Smith and its main mechanics are Variable Player Powers, Hand Management, and Income.
This mini expansion for Chaos Order adds 12 Leader Cards, 6 Attribute Cards, 12 Tactics Cards, and 2 new Production Tokens. Each Faction now has 2 new Leaders to choose from. After deploying their starting Leader during setup, they must select 2 of their other Leaders, and return them to the box. This provides a lot more variability and strategies to discover within each Faction.
Circadians: Chaos Order – Harbingers Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Circadians: Chaos Order – Harbingers Expansion is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Circadians: Chaos Order – Harbingers Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Circadians: Chaos Order – Harbingers Expansion belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Income. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Circadians: Chaos Order – Harbingers Expansion are: S J Macdonald and Zach Smith. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Circadians: Chaos Order – Harbingers Expansion as an expansion for Circadians: Chaos Order. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Circadians: Chaos Order to use it. Check that your edition of Circadians: Chaos Order is compatible, as some expansions were revised between editions.