
- BGG rank
- BGG #1,909
- BGG rating
- 7.6
Rum & Bones: Second Tide
- 2–6 players
- 60 min
- Complexity 2.8/5
- 2017

Rules assistance for Civility: 5-6 Player Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Civility: 5-6 Player Expansion is an expansion for Civility released in 2014 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Ryan Drews and Max Kreutzer and its main mechanics are Variable Player Powers, Dice Rolling, and Variable Phase Order.
Clones?! Cthulhu?! ZOMBIES!?! These 3 new cities are here to vie for their places in the new world… and to eat some brains. Choose between a malevolent being, power-hungry schemers, and a flesh-addicted horde of monsters in this 5 to 6 player expansion to Civility! Cthulhu City manipulates the world, cards, and events; Clone City will take advantage of other city’s powers while exploiting weaknesses; and Zombie City starts out intimidating and dominating but will rot away to nothing if resources are not properly managed. Bring new dynamics and strategy to Civility with this expansion that includes everything needed to play 5 and 6 player games when added to the base game.
Civility: 5-6 Player Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Civility: 5-6 Player Expansion is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Civility: 5-6 Player Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Civility: 5-6 Player Expansion belongs to these categories: Fantasy, Zombies, and City Building. Its main mechanics are Variable Player Powers, Dice Rolling, and Variable Phase Order. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Civility: 5-6 Player Expansion are: Ryan Drews and Max Kreutzer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Civility: 5-6 Player Expansion as an expansion for Civility. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Civility to use it. Check that your edition of Civility is compatible, as some expansions were revised between editions.