Civility: 5-6 Player Expansion
BGG rating
5.3

Expansion for Civility

Civility: 5-6 Player Expansion

2014Powered by BGG

Rules assistance for Civility: 5-6 Player Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+

Rules assistant for Civility: 5-6 Player Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Civility: 5-6 Player Expansion is an expansion for Civility released in 2014 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Ryan Drews and Max Kreutzer and its main mechanics are Variable Player Powers, Dice Rolling, and Variable Phase Order.

Similar games

About the game

Clones?! Cthulhu?! ZOMBIES!?! These 3 new cities are here to vie for their places in the new world… and to eat some brains. Choose between a malevolent being, power-hungry schemers, and a flesh-addicted horde of monsters in this 5 to 6 player expansion to Civility! Cthulhu City manipulates the world, cards, and events; Clone City will take advantage of other city’s powers while exploiting weaknesses; and Zombie City starts out intimidating and dominating but will rot away to nothing if resources are not properly managed. Bring new dynamics and strategy to Civility with this expansion that includes everything needed to play 5 and 6 player games when added to the base game.

Questions and answers

Civility: 5-6 Player Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.