Clash of Cultures: Civilizations
BGG rating
8.4

Expansion for Clash of Cultures

Clash of Cultures: Civilizations

2014

Rules assistance for Clash of Cultures: Civilizations

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 180–240 min
  • 12+
  • Complexity 3.8/5

Rules assistant for Clash of Cultures: Civilizations

What would you like to know?

Answers come from the official rulebook, with the page to check.

Clash of Cultures: Civilizations is an expansion for Clash of Cultures released in 2014 for 2–4 players, 180–240 minutes per game, and ages 12 and up. It was designed by Christian Marcussen and its main mechanics are Variable Player Powers, Hand Management, and Trading.

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About the game

Expand your civilization's influence with Clash of Cultures: Civilizations, an expansion for Clash of Cultures. Discover fourteen historical civilizations, each with four unique advances and three unique leaders. Increase your cities with three new buildings (the apothecary, the market, and the obelisk), strengthen your armies with elephants and cavalry units, and keep your eyes on the seas festering with pirates. The fate of your civilization rests entirely on your shoulders!

Questions and answers

Clash of Cultures: Civilizations supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.