
- BGG rank
- BGG #2,737
- BGG rating
- 6.5
Illuminati
- 2–6 players
- 60–180 min
- Complexity 2.7/5
- 1987

2022
Rules assistance for Class War: The Jacobin Board Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
Class War: The Jacobin Board Game is a board game released in 2022 for 2 players, 45 minutes per game, and ages 14 and up. It was designed by Benjamin Koditschek and its main mechanics are Variable Player Powers.
Class War is the new two-player asymmetric strategy game from the team behind Jacobin, the largest socialist magazine in the United States. In Class War, you are a collective entity: a social class — either the Capitalists or the Workers. You’ll fight for social dominance in an unstable constitutional democracy. Will the Capitalists crush this rising wave of popular discontent and entrench their position as masters of society? Or will the Workers triumph over the power of money to make society more equal and just? In Class War, players draw cards from their decks and deploy them in society using the money they earn in the economy. The cards you’ve played will be used to mobilize dice (representing your social power) against your opponent — in the economy, to win a greater slice of the economic pie, or in the state, to elect figures who support your political agenda. Ultimately, both classes aim to make their demands into law, permanently changing the rules of the game in their favor.
Class War: The Jacobin Board Game supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Class War: The Jacobin Board Game is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Class War: The Jacobin Board Game for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Class War: The Jacobin Board Game has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Class War: The Jacobin Board Game belongs to these categories: Card Game, Humor, and Political. Its main mechanics are Variable Player Powers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Class War: The Jacobin Board Game are: Benjamin Koditschek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Class War: The Jacobin Board Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.